Posted by3 years ago
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My imagination's running. Would it be cool if Bethesda made an Elder Scrolls game set in Pyandonea? But not as just any ordinary Elder Scrolls game, that question's been asked hundreds of times. As in with a character, a face, a voice actor, character development, etc. Perhaps even a love interest? It could be a linear campaign game, anything to see sea elf stuff. Maybe throw in some Thalmor politics to make things interesting.
Gta san andreas myth mods. An out-of-Tamriel experience while they work on ESVI, or as a prequel story leading up to the events? If anyone else has got any other ideas, play your cards! I'd want to play a game in Pyandonea.
Comment your thoughts! :D
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Pyandonea
Political information
Head of State
Historical information
Era(s)
[Source]
Pyandonea is the island-continent located far south of the Summerset Isles and is home to the elusive Maormer. The island chain is covered mostly in dense rainforest and has been described as 'a playground for the southern water spirits.'[1]
GeographyEdit
In the year 2E 486, a small Maormeri fleet was sighted off the coast of Alinor, and King Hidellith ordered his navy to give chase. The navy followed the ships through uncharted waters, into an ambush in Pyandonea itself. Most of the Alinor navy was destroyed, but a single warship returned to Summerset to describe the land as a 'sea jungle.' Massive plateaus spilling over with vegetation form mazes around valleys of ocean. Waving tendrils of kelp trap all but the Maormer's own ships, and provide a well-camouflaged home for the sea serpents that are Orgnum's guards and occasional mounts. Mist storms spill over the land, further disorienting one's views. That even one ship survived is a testament to the maritime genius of the Altmer.[2]
History and politicsEdit
It was once believed that the Maormer of Pyandonea were originally exiled from the Summerset Isle. However, translations of tapestries in the Crystal Tower tell the tale of how the Maormer were likely separated in their original homeland of Aldmeris. According to the legend, Orgnum was a phenomenally wealthy Aldmer nobleman, who used his finances to launch a rebellion against the powers of the land. He and his followers were banished for this to a place separated from Aldmeris by an impenetrable mist, Pyandonea, 'The Veil of Mist.' This boundary proved so effective that the followers of Orgnum never again disturbed their former countrymen in Aldmeris.[2]
The Maormer were relentless in their drive to conquer Summerset, and there is scarcely a year throughout the First or Second Eras when they did not ravage the coastlines of the Altmer.[3] Every attack launched by the Maormer against Summerset has been led by Orgnum himself, and despite the number of wars and strategies employed by the Maormer, each of these attacks has proved to be an ultimate failure.[2]
The Second Aldmeri Dominion made allies of the Maormer,[4] although the Dominion allowed the kings of Colovia to eliminate Maormer outposts that had been established along the western coast of the mainland.[3]
The last documented appearance of the Maormer was in 3E 110 in the War of the Isle.[2] The united alliance of the kings of Summerset and Antiochus,[5] combining the Imperial fleet and the royal navies of Summerset Isle, together with the magical powers of the Psijic Order, succeeded in destroying the Pyandonean invading armada.[6] It was said that the storm brewed by the Psijic of Artaeum so annihilated Orgnum's fleet that he was never again able to muster together enough of a force to dare another battle.[2]
TriviaEdit
- The mysterious southern continent from the globe in The Elder Scrolls II: Daggerfall is often speculated to be Pyandonea.
References
- ↑Pocket Guide to the Empire, First Edition: Wild Regions
- ↑ 2.02.12.22.32.4Pocket Guide to the Empire, Third Edition: Pyandonea
- ↑ 3.03.1Pocket Guide to the Empire, Third Edition: Summerset Isles
- ↑Pocket Guide to the Empire, First Edition: Aldmeri Dominion
- ↑Brief History of the Empire, Book I
- ↑The Wolf Queen, Book V
Continents | |
---|---|
Nirn | Tamriel • Akavir • Yokuda • Pyandonea • Atmora • Thras • Lyg • Aldmeris |
Discussions about Pyandonea
Pyandonea
- three year old post? wow. Yes, a game in Pyandonea would be fantastic. Riding sea serpents, exploring a sea jungle, etc. Would be great.
- Yeah, I'd love to see a game set on Pyandonea.
My take on the world map of Nirn (Elder Scrolls), inspired by old naval maps.
NOTE: I imagined this map to be made by the Imperial Geographical Society of the Mede Empire, about a century before the events of Skyrim. So keep the 'unreliable narrator' in mind.
Elder Scrolls Cosmological Map:
Flags of the Fourth Era:
CONTINENTS OF NIRN
Source: A Pocket Guide to the Empire, 3rd Edition, Chapter: Other Lands
Tamriel: The continent that all the Elder Scrolls games take place on, and the only continent where official maps exist (except for post-catastrophe Yokuda).
Yokuda: The original home of the Redguard. The majority of this continent sank into the sea for unknown reasons during the Fist Era. A map of Yokuda (after the catastrophe) can be seen in The Elder Scrolls Adventures: Redguard (1998).
Akavir: A continent lying to the east of Tamriel. It is the homeland of four races collectively referred to as the 'Akaviri,' which is composed of the Snow Demons of Kamal, the serpent-men of Tsaesci, the Monkey People of Tang Mo, and the Tiger Dragons of Ka'Po'Tun. Little else is known about the continent.
Atmora: A frozen continent located far to the north of Tamriel, across the Sea of Ghosts. It was home to a race of men known as Atmorans around the Merethic Era. The legendary Ysgramor and his Five Hundred Companions came from this continent.
Pyandonea: Home to the elusive Maormer (Sea Elves), This island-continent is covered mostly in dense rain forest.
Aldmeris: Very little is known of the alleged Elven homeland, and it is often considered to be merely a myth. Its location, environment, politics, religion, and even its current existence are matters of conjecture.
About the size of Atmora:
It's not actually as large as it looks on the map, it's a result of the Mercator projection.
Here you can see an example of how the Mercator projection distort landmasses to the far north and south on a map:
i.imgur.com/I66lFCx.jpg
NOTE: I imagined this map to be made by the Imperial Geographical Society of the Mede Empire, about a century before the events of Skyrim. So keep the 'unreliable narrator' in mind.
Elder Scrolls Cosmological Map:
Flags of the Fourth Era:
CONTINENTS OF NIRN
Source: A Pocket Guide to the Empire, 3rd Edition, Chapter: Other Lands
Tamriel: The continent that all the Elder Scrolls games take place on, and the only continent where official maps exist (except for post-catastrophe Yokuda).
Yokuda: The original home of the Redguard. The majority of this continent sank into the sea for unknown reasons during the Fist Era. A map of Yokuda (after the catastrophe) can be seen in The Elder Scrolls Adventures: Redguard (1998).
Akavir: A continent lying to the east of Tamriel. It is the homeland of four races collectively referred to as the 'Akaviri,' which is composed of the Snow Demons of Kamal, the serpent-men of Tsaesci, the Monkey People of Tang Mo, and the Tiger Dragons of Ka'Po'Tun. Little else is known about the continent.
Atmora: A frozen continent located far to the north of Tamriel, across the Sea of Ghosts. It was home to a race of men known as Atmorans around the Merethic Era. The legendary Ysgramor and his Five Hundred Companions came from this continent.
Pyandonea: Home to the elusive Maormer (Sea Elves), This island-continent is covered mostly in dense rain forest.
Aldmeris: Very little is known of the alleged Elven homeland, and it is often considered to be merely a myth. Its location, environment, politics, religion, and even its current existence are matters of conjecture.
About the size of Atmora:
It's not actually as large as it looks on the map, it's a result of the Mercator projection.
Here you can see an example of how the Mercator projection distort landmasses to the far north and south on a map:
i.imgur.com/I66lFCx.jpg
It seems like the Proportions of this map are all out of wack, Pyandonea is about the size of Cyrodill, aldmeris is 3/4 the size of tamriel and Akavir is connected to Atmora, other than that good art
Fun fact: Aldmeris isn't an actual continent, but more a concept of spiritual elven unity. Modern Thalmori Altmer mistake it for a physical place that they hail from, which is only half true (all that is confirmed by Kirkbride). Another fun fact: Pyandonea is DEFINITELY way smaller than that, it's probably more the size of Auridon. Also, this is far from the complete map of Nirn, as there is still Lyg and probably many other continents that are on the other side of Nirn
Hey, I handmade a map ? of the fictional world of World of Orbs. I started out small, by mapping out one continent, but then I got to the other seven, and I have to say, I feel like I did well.
I actually seem to recall that Lyg isn't actually on Nirn.
I think it was the previous version of the world, and got shunted off into Oblivion or Aetherius, maybe?
I think it was the previous version of the world, and got shunted off into Oblivion or Aetherius, maybe?
We dont really know that, there's so little info that who knows where it is..
What is the land mass north east of High Rock I know its Atmora but it looks realitivly habitable
Amazing work! What is that landmass located northwest of the Azurian Sea and Yokuda?
This is simply stunning. The amount of detail is astounding, and it creates such a vivid image for what Nirn might actually look like. And I love the second compass being centered on the Imperial City.
Out of curiosity, how did you think of how Akavir and Pyandonea might look? Is there anything to indicate them having shapes like this in the lore?
Out of curiosity, how did you think of how Akavir and Pyandonea might look? Is there anything to indicate them having shapes like this in the lore?
is it possible to put something like this map on a globe?
Did you use a particular map projection?
NASA has an awesome program that lets you switch projections using at input image and the projection from the original (www.giss.nasa.gov/tools/gproje…)
NASA has an awesome program that lets you switch projections using at input image and the projection from the original (www.giss.nasa.gov/tools/gproje…)
Is this really Nirn, or did you made up most of the other landscapes.
Wait.. I'm bad at geography, but i don't think Morrowind is part of Tamriel?
Nah, they’re just not part of the Empire, they maintain autonomy in exchange for the regulated sale of ebony to the Imperial Military. I mean, that WAS the case, but now it would seem that between the Thalmor takeover and the Argonian invasion, the place is a lawless war-scape.
It is. It's the place at the top right(The top-top right is Vvanderfell and if you go farther down, then that is also part of Morrowind, just different provinces.)
Beautiful, love how the lines converge on the Imperial City, like with Jerusalem in old maps. Who's Dravarol though?
As far as I know, they were called Alinor before the High-Elves formed the Aldmeri Dominion.
The Third Aldmeri Dominion (created after the Oblivion Crisis), is what they call the Summerset Isles
No the islands were called the Summerset Isles long before the Oblivion Crisis. At least since the Second Era as ESO shows us.
The main island was called Alinor in the merethic era, after that it was called the summerset isle and the smaller island has always been called Auridon. During 4E 22 it was named back to Alinor
Anyone else see essentially a flooded version of North America in Aldmeris?
Great map. Don't think I have seen one with this much detail yet!
Could you let me use your flag for my micronation? [I refer to this :
I heard a theory that Aldmeris was basically the 'Pangaea' of Nirn. It was a super continent that split into the continents Nirn has now.
According to lore, Lyg (also known as the Adjacent Place) is a parallel version of Tamriel which can only be reached by sliding sideways in some unusual manner, only being entered through its 'non-cardinal' directions.
In other words - even if it does exist - Lyg is essentially located outside of 3D space, making it another dimension entirely.
In other words - even if it does exist - Lyg is essentially located outside of 3D space, making it another dimension entirely.
It's available on print
I recently bought one on canvas:
I recently bought one on canvas:
Another brilliant map!
Interesting you made Atmora and Akavir (through Kamal) connected - if throgh ice - some theorize Kamal is somehow connected to Atmora.
About, sources indeed say it doesn't exist. There are clues that 'Old Ehnolfey' (the continent), is just Tamriel during the Dawn Era, and Ayleids are the ancestors of Aldmer.
It's suggested so from the documents since Daggerfall. From The Wild Elves:
In the wilds of most every province of Tamriel, descended philosophically if not directly from the original inhabitants of the land are the Ayleids, commonly called the Wild Elves.
The Ayleid have also retained the Old Ehnlofey (the race's) language (hence they haven't got a 'mer' name - they use Old Ehnlofey, not Aldmeris, to call themselves. From Before the Ages of Man:
Wild Elves, also known as the Heartland High Elves, preserved the Dawn Era magics and language of the Ehlnofey.
We also don't have any documents, who establish exactly when Falmer split from Aldmer, and the description on when Ayleid did, are rather sketchy.
And most visible, in the original version of Auridon Explored, Chapter XII, directly stated Ayleids WERE the Aldmer that arrived on the Summerset Isles from Tamriel (Old Ehnlofey):
I'm often asked where the Ancients first arrived in the Archipelago. The 'traditional home' of the High Elves is, in fact, just the latest home for our ancient and proud race.
The farthest northern tip of Auridon is, in fact, the first place within the Summerset Isles to see the tread of the Ancients. All throughout Valenwood their ruins and influence can be seen.
But we can all agree: it is here in the Isles that the fleeing Ayleids of the heartland finally found a home.
While this was latter removed, because of confusion, the creator didn't directly contadict this in the discussion about it, and I think this was in part removed to not 'spoil' so much possible future twists.
Interesting you made Atmora and Akavir (through Kamal) connected - if throgh ice - some theorize Kamal is somehow connected to Atmora.
About, sources indeed say it doesn't exist. There are clues that 'Old Ehnolfey' (the continent), is just Tamriel during the Dawn Era, and Ayleids are the ancestors of Aldmer.
It's suggested so from the documents since Daggerfall. From The Wild Elves:
In the wilds of most every province of Tamriel, descended philosophically if not directly from the original inhabitants of the land are the Ayleids, commonly called the Wild Elves.
The Ayleid have also retained the Old Ehnlofey (the race's) language (hence they haven't got a 'mer' name - they use Old Ehnlofey, not Aldmeris, to call themselves. From Before the Ages of Man:
Wild Elves, also known as the Heartland High Elves, preserved the Dawn Era magics and language of the Ehlnofey.
We also don't have any documents, who establish exactly when Falmer split from Aldmer, and the description on when Ayleid did, are rather sketchy.
And most visible, in the original version of Auridon Explored, Chapter XII, directly stated Ayleids WERE the Aldmer that arrived on the Summerset Isles from Tamriel (Old Ehnlofey):
I'm often asked where the Ancients first arrived in the Archipelago. The 'traditional home' of the High Elves is, in fact, just the latest home for our ancient and proud race.
The farthest northern tip of Auridon is, in fact, the first place within the Summerset Isles to see the tread of the Ancients. All throughout Valenwood their ruins and influence can be seen.
But we can all agree: it is here in the Isles that the fleeing Ayleids of the heartland finally found a home.
While this was latter removed, because of confusion, the creator didn't directly contadict this in the discussion about it, and I think this was in part removed to not 'spoil' so much possible future twists.
Beautiful job, great attention to detail. Love the little lore summaries you put the description as well. Great homage to a great game verse.
Nice map , I would add Lyg too though..
Here is the other map I did in past, the Pyandonea are also more islands than a large sized continent , other than that awesome work .
Here is the other map I did in past, the Pyandonea are also more islands than a large sized continent , other than that awesome work .
Is there any proof that Lyg is part of Nirn thought it was an alternate plan of existence
The elder scrolls wiki is not reliable, you want to use UESP, and given that whenever I've seen LN (mostly on the Elder Scrolls Lore subreddit, she supports it being a parallel universe) only put Lyg in there to show its relative size, as it most likely technically occupies the same space as Tamriel.
Thanks
I absolutely love your maps btw. I actually took some inspiration from your work regarding the general shape of Akavir
I'm not sure about Lyg though. I mostly based this map on the 3rd edition of the Pocket Guide to the Empire (as I have the physical copy), and there, Lyg isn't mentioned.
As far as I know it's heavily debated whether Lyg is an actual physical landmass or another realm/dimension, so I chose not to include it on this map.
I absolutely love your maps btw. I actually took some inspiration from your work regarding the general shape of Akavir
I'm not sure about Lyg though. I mostly based this map on the 3rd edition of the Pocket Guide to the Empire (as I have the physical copy), and there, Lyg isn't mentioned.
As far as I know it's heavily debated whether Lyg is an actual physical landmass or another realm/dimension, so I chose not to include it on this map.
You even added isles from the 2nd edition guide! Great job!
It has been a couple of months but wasn't Aldemeris just super continent Tamriel before all the continents split? I remember seeing something about that and people considering that one to be true.
We're not sure. Another theory is it's just the south, and lacks a distinct anything, being purely padomaic (chaotic), in nature, with coastlines, time, its existence, etc. changing freely, as opposed to Atmora in the north, an anuic (static) location, where nothing ever changes.
Pyandonea
Political information
Head of State
Historical information
Era(s)
[Source]
Pyandonea is the island-continent located far south of the Summerset Isles and is home to the elusive Maormer. The island chain is covered mostly in dense rainforest and has been described as 'a playground for the southern water spirits.'[1]
GeographyEdit
In the year 2E 486, a small Maormeri fleet was sighted off the coast of Alinor, and King Hidellith ordered his navy to give chase. The navy followed the ships through uncharted waters, into an ambush in Pyandonea itself. Most of the Alinor navy was destroyed, but a single warship returned to Summerset to describe the land as a 'sea jungle.' Massive plateaus spilling over with vegetation form mazes around valleys of ocean. Waving tendrils of kelp trap all but the Maormer's own ships, and provide a well-camouflaged home for the sea serpents that are Orgnum's guards and occasional mounts. Mist storms spill over the land, further disorienting one's views. That even one ship survived is a testament to the maritime genius of the Altmer.[2]
History and politicsEdit
It was once believed that the Maormer of Pyandonea were originally exiled from the Summerset Isle. However, translations of tapestries in the Crystal Tower tell the tale of how the Maormer were likely separated in their original homeland of Aldmeris. According to the legend, Orgnum was a phenomenally wealthy Aldmer nobleman, who used his finances to launch a rebellion against the powers of the land. He and his followers were banished for this to a place separated from Aldmeris by an impenetrable mist, Pyandonea, 'The Veil of Mist.' This boundary proved so effective that the followers of Orgnum never again disturbed their former countrymen in Aldmeris.[2]
The Maormer were relentless in their drive to conquer Summerset, and there is scarcely a year throughout the First or Second Eras when they did not ravage the coastlines of the Altmer.[3] Every attack launched by the Maormer against Summerset has been led by Orgnum himself, and despite the number of wars and strategies employed by the Maormer, each of these attacks has proved to be an ultimate failure.[2]
The Second Aldmeri Dominion made allies of the Maormer,[4] although the Dominion allowed the kings of Colovia to eliminate Maormer outposts that had been established along the western coast of the mainland.[3]
The last documented appearance of the Maormer was in 3E 110 in the War of the Isle.[2] The united alliance of the kings of Summerset and Antiochus,[5] combining the Imperial fleet and the royal navies of Summerset Isle, together with the magical powers of the Psijic Order, succeeded in destroying the Pyandonean invading armada.[6] It was said that the storm brewed by the Psijic of Artaeum so annihilated Orgnum's fleet that he was never again able to muster together enough of a force to dare another battle.[2]
TriviaEdit
- The mysterious southern continent from the globe in The Elder Scrolls II: Daggerfall is often speculated to be Pyandonea.
References
- ↑Pocket Guide to the Empire, First Edition: Wild Regions
- ↑ 2.02.12.22.32.4Pocket Guide to the Empire, Third Edition: Pyandonea
- ↑ 3.03.1Pocket Guide to the Empire, Third Edition: Summerset Isles
- ↑Pocket Guide to the Empire, First Edition: Aldmeri Dominion
- ↑Brief History of the Empire, Book I
- ↑The Wolf Queen, Book V
Continents | |
---|---|
Nirn | Tamriel • Akavir • Yokuda • Pyandonea • Atmora • Thras • Lyg • Aldmeris |
Discussions about Pyandonea
Pyandonea Elder Scrolls
Pyandonea
- three year old post? wow. Yes, a game in Pyandonea would be fantastic. Riding sea serpents, exploring a sea jungle, etc. Would be great.
- Yeah, I'd love to see a game set on Pyandonea.
The Elder Scrolls Online takes place in the world of Nirn and the events of the game take place in various Locations on the continent of Tamriel.
At first, The Elder Scrolls Online will take place in condensed areas across Tamriel, with the whole continent opening up to players with future game expansions.
Elder Scrolls Maps[edit]
Map Credit: ArthmodeusD [1]
The Nirn map shows the red isles of Yokuda in the west where the Redguards came from, the northern direction of Atmora where the Nords came from, the eastern direction of the Akavir (Dragon Land) where the Potentates came from, and the southern continent of Pyandonea.
Map Credit: Xan, Sinder Velvin [2]
This map shows the topography and certain areas of interest.
Locations[edit]
Comments